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Fig. 3 The client application. The user sees what the server sent (text, symbols and sketches) superimposed onto the real environment.

                             idea is to use collaborative remote AR as an exchange   precious contribution to the development of the
                             channel between a team of experts (server application)   application.
                             in their offices, while technicians (client application) are
                             on site at the refinery. The functioning of the application
                             is very simple:
                             •   the client sends relevant pictures of the site to the  Bibliography
                                 server;                               [1] GEORGEL P. F., SCHROEDER P., NAVAB N.: Navigation
                             •   the server annotates each picture with useful   tools for viewing augmented cad models. IEEE Computer
                                 information in the form of two-dimensional signs,   graphics and applications, (2009), 29(6), 65-73.
                                 text, freehand notes;                 [2] AZUMA R. T.: The Most Important Challenge Facing
                             •   the client watches annotations in place, even if   Augmented Reality. PRESENCE: Teleoperators and Virtual
                                 the display device is moving;         Environments, (2016), Vol. 25, No. 3, Pages: 234-238.
                             •   the client and the server can also communicate   [3] AZUMA R. T.: A survey of augmented reality. PRESENCE
                                 with a chat.                          6, 4 (1997), 355–385. 1, 2
                             For  a refinery revamp study, this  application  can  be   [4] FEINER S., MACINTYRE B., SELIGMANN D.: Knowledge-
                             used to provide the team of experts with fundamental   based augmented reality. Communications of the ACM 36, 7
                             details such as the “routing” of an existing line, the   (1993), 53–62. 2
                             position of existing supports, available measuring   [5] WEBEL S., BOCKHOLT U., ENGELKE T., GAVISH N.,
                             instruments on the line, position or size of the civil   OLBRICH M., PREUSCHE C.: An augmented reality training
                             structures, and so on. The experts can use AR   platform for assembly and maintenance skills. Robotics and
                             annotations to guide the technicians on the site to help   Autonomous Systems, 61(4), pp.398-403 (2013)
                             them obtaining this information.          [6] HARITOS T., MACCHIARELLA N.: A mobile application of
                             The main advantages in the use of this AR application   augmented reality for aerospace maintenance training. In
                             for the revamping of a refinery are the following:  Digital Avionics Systems Conference, 2005. DASC 2005. The
                             1. Communication from office to site improved: fewer   24th (2005), vol. 1. 2
                             misunderstandings due to the help of visual hints.  [7] REGENBRECHT H., BARATOFF G., WILKE W.: Augmented
                             2. Reduced cost, using the local workforce, even if not   reality  projects  in  the  automotive  and  aerospace  industries.
                             skilled, to accomplish the tasks.         Computer Graphics and Applications, IEEE 25, 6 (2005),
                             The proposed application is currently being improved   48–56. 2
                             to meet industry needs.                   [8] BORDEGONI M., FERRISE F., CARRABBA E., DI DONATO
                                                                       M., FIORENTINO M., UVA A. E.: An application based on
                                                                       Augmented Reality and mobile technology to support remote
                             Acknowledgements                          maintenance. In Conference and Exhibition of the European
                             The authors would like to thank Michele Fiorentino,   Association of Virtual and Augmented Reality (2014), Vol. 1,
                             Ernesto Carrabba and Riccardo Masoni for their   No. 1, pp. 131-135.


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